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Thread: Exception ECannotCreateRenderTarget


This question is not answered. Helpful answers available: 2. Correct answers available: 1.


Permlink Replies: 2 - Last Post: Apr 24, 2018 1:34 PM Last Post By: Eli M
Michael Leahy

Posts: 239
Registered: 5/9/07
Exception ECannotCreateRenderTarget  
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  Posted: Mar 2, 2018 8:43 AM
Deployed Delphi XE7 Firemonkey app on Windows 10

I have a thousand happy users with this app. I have one user who is experiencing crashing after the app runs for a bit with...

Exception ECannotCreateRenderTarget
Cannot create rendering target for 'TCanvasD2D'.

Any ideas as to what could cause this? Any workarounds in the Windows 10 settings that might help?
David Warner

Posts: 1
Registered: 4/14/18
Re: Exception ECannotCreateRenderTarget  
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  Posted: Apr 24, 2018 6:25 AM   in response to: Michael Leahy in response to: Michael Leahy
Michael Leahy wrote:
Deployed Delphi XE7 Firemonkey app on Windows 10

I have a thousand happy users with this app. I have one user who is experiencing crashing after the app runs for a bit with...

Exception ECannotCreateRenderTarget
Cannot create rendering target for 'TCanvasD2D'.

Any ideas as to what could cause this? Any workarounds in the Windows 10 settings that might help?

Good

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https://cricketgames.life
https://xbox360emulator.info

Edited by: David Warner on Apr 24, 2018 6:26 AM

Edited by: David Warner on Apr 24, 2018 6:27 AM
Eli M

Posts: 1,346
Registered: 11/9/13
Re: Exception ECannotCreateRenderTarget  
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  Posted: Apr 24, 2018 1:34 PM   in response to: Michael Leahy in response to: Michael Leahy
Might try setting GlobalUseGPUCanvas to True. Could make it an INI file option.

https://parnassus.co/firemonkey-canvas-classes-and-a-bugfix-to-speed-up-your-apps/
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