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Thread: Error submitting to iOS Store: ERROR ITMS-9000



Permlink Replies: 2 - Last Post: Jun 29, 2014 9:16 PM Last Post By: Tristan Marlow
Steffen Strueber

Posts: 2
Registered: 6/18/05
Error submitting to iOS Store: ERROR ITMS-9000
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  Posted: Jun 27, 2014 1:01 AM
Application .... is not signed using an apple submission certificate

Had this issue for days, spend about 20 hours in it.

My main problem:
Do NOT NOT NOT set CFBundleExecutable to com.company.app - LEAVE it at $(ModuleName)!
I did this because I changed all $(ModuleName) to com.company.app

Codegear, you should issue a warning if someone changes this - could changing this make ever sense?!?!

Kind regards,
Steffen
Bob Carson

Posts: 62
Registered: 10/8/04
Re: Error submitting to iOS Store: ERROR ITMS-9000
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  Posted: Jun 27, 2014 3:00 PM   in response to: Steffen Strueber in response to: Steffen Strueber
I had this problem and support solved it by having me add a new ios sdk to my profile in FireMonkey Tools. I deleted the old on first, Installing XCode 5.1.1 (download from itunesconnect.com) is necessary for ios 7.1 and firemonkey XE6 to work right. After installing the latest XCode on your Mac, go back to FireMonkey and with Tools -> Options -> SDK,, add the new sdk to your profile. Set the sdk to this one, rebuild, deploy, and install your app on your iOS device, then go back to application loader and do that part again.
Tristan Marlow

Posts: 8
Registered: 7/17/08
Re: Error submitting to iOS Store: ERROR ITMS-9000
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  Posted: Jun 29, 2014 9:16 PM   in response to: Bob Carson in response to: Bob Carson
On 28/06/2014 6:00 AM, Bob Carson wrote:
I had this problem and support solved it by having me add a new ios sdk to my profile in FireMonkey Tools. I deleted the old on first, Installing XCode 5.1.1 (download from itunesconnect.com) is necessary for ios 7.1 and firemonkey XE6 to work right. After installing the latest XCode on your Mac, go back to FireMonkey and with Tools -> Options -> SDK,, add the new sdk to your profile. Set the sdk to this one, rebuild, deploy, and install your app on your iOS device, then go back to application loader and
do that part again.

I had the following message after 5.1.1. and XE6 Update 1 (I had not
performed a new build of app since XE6 was first release, so I don't
know exactly when it broke)

This bundle is invalid. New apps and app updates submitted to the app
store must be built with public (GM) versions of Xcode 5.1.1 or higher
and iOS 7 SDK. Do not build with beta software.

I would notice in my {application}.info.plist the incorrect DTXcodeBuild

<key>DTXcodeBuild</key>
<string>5B130a</string>

it should be

<key>DTXcodeBuild</key>
<string>5B1008</string>

your instructions above seem to resolve.
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