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User Profile for Barry Andrews
Barry Andrews
 
 
Name: Barry Andrews  
Registered: Sep 19, 2003
Total Posts: 71
Total Questions: 29 (12 unresolved)
 
   


Recent Messages: Point your RSS reader here for a feed of the latest messages in all forums
Creating 3D Objects at Run time
 
C++Builder » FireMonkey, Jun 11, 2017
Visible = Visible; This works fine on 3 of my monitors, but when I use a USB to HDMI a...
Re: SelectDirectory equivalent for C++ FIREMONKEY
 
C++Builder » FireMonkey, May 18, 2017
I managed to get working by the following code: #include #include #ifdef _WIN32 HRESULT hr = ...
Re: SelectDirectory equivalent for C++ FIREMONKEY
 
C++Builder » FireMonkey, May 18, 2017
Remy Lebeau (TeamB) Is there any c++ example which shows how to use these?
SelectDirectory equivalent for C++ FIREMONKEY
 
C++Builder » FireMonkey, May 2, 2017
Is there an example of C++ equivalent for SelectDirectory dialog in FIREMONKEY which works on Window...
Re: FMX MessageDLg deprected what do I use?
 
C++Builder » FireMonkey, Mar 22, 2017
I have included the Which function should I use instead of MessageDlg Why examples aren't in eas...

 

Recent Questions:
C++ Builder XE8 under windows 10, cannot build even basic VCL application
 
C++Builder » Installation, Aug 9, 2016
I recently updated a machine from Windows 8.1 to Windows 10 and since then C++ builder XE8 won't lin...
CPP Builder save include paths
 
C++Builder » Installation, Oct 25, 2015
Hello Is it possible to backup the include directories for c++ Builder. I recently had to reinsta...
Installed c++ Seattle but nothing builds
 
C++Builder » Installation, Sep 21, 2015
I have installed c++ Seattle but it seems to be missing the paths to the fire monkey system files an...
Perform function ambiguos in XE7
 
C++Builder » C++ Language, Dec 5, 2014
I am converting a project from cpp builder XE4 to XE7 In the OnKeyDown event handler for a form I u...
XE7 Compiler error Win32 but not Win64
 
C++Builder » C++ Language, Dec 5, 2014
I am converting a CPP builder XE4 project to XE7 I use the Jedi component library which works fine ...
 

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